

- OUTRIDERS MAP MOD
- OUTRIDERS MAP UPGRADE
- OUTRIDERS MAP MODS
- OUTRIDERS MAP TRIAL
- OUTRIDERS MAP OFFLINE
It's worth noting that the further you go into the Apocalypse Tiers, which is the new difficulty setting, the more chances for getting the three mods on your gear.
OUTRIDERS MAP MOD
If you are lucky with the drops, you can mod the secondary slot on your Apocalyptic weapon, up to three Tier three slots.
OUTRIDERS MAP TRIAL
Related Story Alessio Palumbo Outriders: Worldslayer Trial of Tarya Gratar Promises Lots of Endgame Replayability The number of combinations increases significantly. The Epic items and the Legendary items available right now will get an Apocalypse version with the third slot. We are adding a new slot for every Apocalypse item. Mods are the most interesting part of our loot that's the way players find out interesting combinations. By that, I mean the Apocalypse items that have exactly what the community was asking for, more mods. Those are the new items, but also we are introducing a completely new quality of the items. Every class will receive two new sets, some universal sets and some single pieces, so Legendary items can be combined with other sets. We are increasing the number of Legendary sets. What's being added in terms of Legendary armor items or weapons and mechanics for loot variants in Worldslayer? One big draw that people have coming to a game like Outriders is, of course, the loot. We want to beat Ereshkigal, and then there are the other story beats. That's an enemy who has her own plans, and what we have right now is a very specific goal. The mystery is something that we want to keep in our story, but this time, a very specific enemy appears and that's Ereshkigal, the powerful Altered who tries to stop us. Check out the complete transcription below, alongside a taste of preview gameplay that we captured during a dedicated session.Ĭan you guys tell us a bit about the campaign setup? I've since learned they're bespoke missions, so I'm even more excited to try them out.While the Trial of Tarya Gratar is still under wraps, we had the chance to participate in a roundtable interview with the People Can Fly developers, who talked extensively about everything else that will be in Worldslayer. Note: A previous version of the story suggested the Expedition missions revist old locations. If my first 13 hours in Outriders is any indication, I should set my expectations low.

I see a map of new "Expedition" missions with time-based objectives and promises of greater loot, so we'll see how those work out. Beating the campaign earned me a second Legendary rifle that I'm excited to try out.
OUTRIDERS MAP OFFLINE
I see no reason why this won't be a temporary issue, but a proper offline mode should definitely be an option regardless.Īs I stare down the beginning of Outriders' endgame, I'm hoping that People Can Fly is finally ready to cut loose and let me be powerful. If I weren't reviewing Outriders, I probably would've uninstalled it out of spite. I had two consecutive disconnects yesterday during a late-game boss fight that I had to completely retry both times. Even worse, frequent server errors are sending me straight back to the main menu even while I'm playing alone. Crossplay is also completely broken right now, but People Can Fly is working on a fix. The real shame is that, at launch, server trouble has been so frequent that co-op sessions are often interrupted by server degradation. Every encounter and boss fight becomes considerably easier and getting the chance to be revived can make even the most frustrating fights manageable. When co-op works, it's definitely the best way to play.

Even that would only buy an hour or two more before it's weak again.
OUTRIDERS MAP UPGRADE
The path to upgrade weapons requires so many crafting materials that I'd have to grind for hours to boost my Thunderbird back up to relevancy. I loved it so much that I hoped to ride my luck and use it for the rest of the story, but its power level was outpaced by another boring-ass rifle within two hours. The Thunderbird, an assault rifle carved from bones that popped out of the corpse of a giant shark monster, strikes lightning down on my targets with every shot like Mjollnir's long-range cousin. It wasn't until I scored my first Legendary that I finally found a gun that wasn't putting me to sleep. Instead of modifying the gun's behavior (bullet spread, rate of fire, and other stuff meaningfully explored in Borderlands, for example), rare weapons and armor pieces come with random mods that amplify your magical powers in minor ways, like boosted damage or cooldown reductions. The numbers go up, sure, but my level 3 shotgun shoots exactly the same as the one I killed the final boss with. People Can Fly seemingly wrote itself into a corner when it set the game in an alien world where only humans make guns, because its arsenal of standard assault rifles, shotguns, LMGs, and sniper rifles are so needlessly dull.
